fuck man major readjustment but it is running again...

This commit is contained in:
2023-06-28 19:40:42 +02:00
parent b7dc7b99d1
commit 509c59bb88
25 changed files with 353 additions and 147 deletions

View File

@@ -3,35 +3,118 @@ from ..agents.price_believe_aquire import Price_Believe_Aquire_Agent
from ..agents.price_believe_distribute import Price_Believe_Distribiute_Agent
from ..agents.autoproduction import AutoProductionAgent
class Price_Believe_Business(Business):
def __init__(self, id, production, balance,exchange,simulation) -> None:
super().__init__(id, production, balance)
self.distribute=Price_Believe_Distribiute_Agent(simulation,self,production["name"],exchange,0.5,10)
self.craft=AutoProductionAgent(simulation,self)
self.aquire={}
for l in production["prod"]:
for k,v in l.items():
a=Price_Believe_Aquire_Agent(simulation,self,k,exchange,1,10)
a.set_target(v*2)
a.set_price_max(10)
self.aquire[k]=a
self.distribute.set_price_min(10)
self.distribute.set_target(0)
def tick_business_decisions(self,step):
for comp in self.production["prod"]:
for k,v in comp.items():
modifier=1
self.aquire[k].set_target(v*modifier)
max_amount=self.production["amount"]*5
self.craft.set_target(max_amount)
class Price_Believe_Business(Business):
def __init__(self, id, production, balance, exchange, simulation, location) -> None:
super().__init__(id, production, balance, location)
self.expense_per_unit = -1
self.income_per_unit = -1
self.distribute = Price_Believe_Distribiute_Agent(
simulation, self, production["name"], exchange, 0.2, 10)
self.craft = AutoProductionAgent(simulation, self)
self.aquire = {}
for k, v in production["prod"].items():
a = Price_Believe_Aquire_Agent(
simulation, self, k, exchange, 0.2, 10)
a.set_target(v*2)
a.set_price_max(10)
self.aquire[k] = a
self.distribute.set_price_min(10)
self.distribute.set_target(0)
def tick_business_decisions(self, step):
if step == 0:
max_amount = self.production["amount"]*5
self.craft.set_target(max_amount)
# Update bookkeeping
self.update_ex_per_unit()
self.update_income_per_unit(step)
# set target for aquire
orderForNewProds = 1
prod = self.production["prod"]
for k, v in prod.items():
self.aquire[k].set_target(v*orderForNewProds)
# update production
targetUnit = self.production["amount"]*10
self.craft.set_target(targetUnit)
# set min distribute
self.distribute.set_price_min(self.expense_per_unit)
self.distribute.set_target(0)
def tick_business_episode(self, episode_count):
start_balance = self.balance_history[-1]
diff = self.balance-start_balance
if diff > 0:
# we have some profit -> increase production staff
self.craft.set_worker(self.craft.worker+1)
else:
self.craft.set_worker(self.craft.worker-1)
def resource_in_possesion(self):
return self.distribute.open_qty+self.inventory[self.production["name"]]
return self.distribute.open_qty+self.inventory[self.production["name"]]
def update_ex_per_unit(self):
experunit = 0
prod = self.production["prod"]
amount = self.production["amount"]
qtyNewProds = -1
for key, agent in self.aquire.items():
agent.update_trades()
if agent.qty == 0:
return
if agent.qty<0:
print("pla")
req = prod[key]
covers = agent.qty/req
if qtyNewProds == -1:
qtyNewProds = covers
if qtyNewProds > covers:
qtyNewProds = covers
ExPerProd = agent.expense/covers
experunit += ExPerProd/amount
if qtyNewProds > 0:
# confirm new units
for key, agent in self.aquire.items():
qtyToConfirm = prod[key]*qtyNewProds
agent.confirm_purchase(qtyToConfirm)
a=1+2
qtyNewUnits = qtyNewProds*amount
# if we havent set the expense_per_unit
if self.expense_per_unit == -1:
self.expense_per_unit = experunit
return
# update expense per unit
prev_ex_total = self.expense_per_unit*self.resource_in_possesion()
new_ex_total = qtyNewUnits*experunit
ex_total = prev_ex_total+new_ex_total
estimatedQTYUnits = qtyNewUnits+self.resource_in_possesion()
new_ex = ex_total/estimatedQTYUnits
self.expense_per_unit = new_ex
def update_income_per_unit(self,step):
qty_sold = self.distribute.qty
income = self.distribute.income
if income==0:
return
self.income_per_unit = qty_sold/income
self.distribute.confirm_distribution(qty_sold,step)
def close_business(self):
for k,a in self.aquire.items():
a.unregister()
self.distribute.unregister()
self.craft.unregister()
for k, a in self.aquire.items():
a.unregister()
self.distribute.unregister()
self.craft.unregister()