some things work
This commit is contained in:
@@ -1,7 +1,7 @@
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kind: production
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spec:
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- name: Food
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amount: 1
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amount: 100
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prod:
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- "Grain": 1
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- "Fruit": 1
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@@ -12,29 +12,33 @@ class AutoProductionAgent(BaseAgent):
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self.worker=worker
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self.employment_rate=employment_rate
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self.employment_index=worker
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self.target=0
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def set_worker(self,workers):
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if workers>1:
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self.worker=workers
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else:
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self.worker=1
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def set_target(self,qty):
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self.target=qty
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def can_produce(self):
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# If can produce item
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for k,cost in self.prod["craft"].items():
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if cost > self.business.inventory[k]:
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return False
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for com in self.prod["prod"]:
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for k,v in com.items():
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if v > self.business.inventory[k]:
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return False
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# check if we should produce
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if self.business.resource_in_possesion()>self.target:
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return False
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return True
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def tick(self,step,epi):
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for i in range(self.worker):
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if not self.can_produce():
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self.employment_index-=self.employment_rate
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continue
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self.employment_index+=self.employment_rate
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self.set_worker(int(self.employment_index))
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# remove cost from inventory
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for k,cost in self.prod["craft"].items():
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self.business.inventory[k]-=cost
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for com in self.prod["prod"]:
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for k,cost in com.items():
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self.business.inventory[k]-=cost
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# add commodity
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self.business.inventory[self.prod['name']]+=self.prod["amount"]
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@@ -18,7 +18,7 @@ class BaseAgent(ABC):
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assert "No Tick method has been provided"
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pass
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def reset(self):
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def reset(self,episode):
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"""
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Resets agent to new episode.
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"""
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@@ -92,8 +92,9 @@ class Base_Aquire_Agent(BaseAgent,ABC):
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cx=self.exchanges[cx_id]
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orders=self.orders[cx_id]
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if len(orders)>0:
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for o in orders:
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trades.append(cx.order_trades_map[o.order_id])
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for k,o in orders.items():
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if k in cx.order_trades_map:
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trades.append(cx.order_trades_map[k])
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self.trades=trades
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return trades
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@@ -1,5 +1,5 @@
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from .base_aquire_agent import Base_Aquire_Agent
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import random
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class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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"""
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Aquire agent with internal price believe system.
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@@ -8,14 +8,13 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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super().__init__(simulation, business, resource, exchanges)
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self.lr=lr
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self.max_price_adj_rate=max_price_adj_rate
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self.price_believe={i: -1 for i in range(len(self.exchanges))}
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self.price_believe={i: 0 for i in range(len(self.exchanges))}
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self.open_orders={i: [] for i in range(len(self.exchanges))}
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self.open_qty=0
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def tick(self,tick,episode):
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if self.price_believe==-1:
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self.price_believe=self.max_price
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order_error=self.open_qty+self.target_error()
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if order_error<0:
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@@ -23,7 +22,7 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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cx_id=self.select_best_cx()
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order=self.order_resource(self.price_believe[cx_id],order_error*-1,cx_id)
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if not order==None:
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self.register_order(0,order)
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self.register_order(cx_id,order)
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else:
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# order failed due to missing balance.. we need to adjust our price believe
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self.collect_balance_from_cxs()
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@@ -32,14 +31,16 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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self.tick_open_orders()
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def select_best_cx(self):
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best_id=0
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best_id=-1
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best=0
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for cx_id in range(len(self.exchanges)):
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cx=self.exchanges[cx_id]
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potential=cx.total_supply[self.resource]*self.price_believe[cx_id]
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potential=cx.get_total_supply(self.resource)*self.price_believe[cx_id]
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if potential<best:
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best=potential
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best_id=cx_id
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if best_id==-1:
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best_id=random.randint(0,len(self.exchanges)-1)
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return best_id
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def register_order(self,cx_id,order):
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@@ -63,7 +64,7 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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if o.leaves_qty==0:
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#order is done
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self.open_orders[cx_id].remove(i) # remove order from open
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self.update_believe(-1) # update price believe
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self.update_believe(cx_id,-1) # update price believe
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self.collect_balance_from_cxs()
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self.collect_resource_from_cxs(self.resource)
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continue
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@@ -75,7 +76,7 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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cx.cancel_order(i["id"])
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self.collect_balance_from_cxs()
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self.collect_resource_from_cxs(self.resource)
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self.update_believe(1)
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self.update_believe(cx_id,1)
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self.open_orders[cx_id].remove(i)
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def update_believe(self,cx_id,modifier):
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@@ -85,8 +86,10 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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If negative will sub lr to believe
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"""
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self.price_believe[cx_id]+=modifier*self.lr
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if self.price_believe[cx_id]<0:
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self.price_believe[cx_id]=0
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def reset(self):
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def reset(self,episode):
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# Clean shop for today
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for cx_id in range(len(self.exchanges)):
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cx=self.exchanges[cx_id]
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@@ -98,4 +101,4 @@ class Price_Believe_Aquire_Agent(Base_Aquire_Agent):
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# book keeping
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self.update_trades()
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return super().reset()
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return super().reset(episode)
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@@ -1,5 +1,5 @@
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from .base_distribution_agent import Base_Distribution_Agent
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import random
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class Price_Believe_Distribiute_Agent(Base_Distribution_Agent):
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"""
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Aquire agent with internal price believe system.
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@@ -8,31 +8,31 @@ class Price_Believe_Distribiute_Agent(Base_Distribution_Agent):
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super().__init__(simulation, business, resource, exchanges)
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self.lr=lr
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self.max_price_adj_rate=max_price_adj_rate
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self.price_believe=-1
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self.price_believe={i: 0 for i in range(len(self.exchanges))}
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self.open_orders={i: [] for i in range(len(self.exchanges))}
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self.open_qty=0
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def tick(self):
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if self.price_believe==-1:
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self.price_believe=self.min_price
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def tick(self,step,episode):
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order_error=self.target_error()
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if order_error>0:
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# aquire based on current price belive
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cx_id=self.select_best_cx()
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order=self.distribute_resource(self.price_believe,order_error,cx_id)
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self.register_order(0,order)
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order=self.distribute_resource(self.price_believe[cx_id],order_error,cx_id)
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self.register_order(cx_id,order)
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self.tick_open_orders()
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def select_best_cx(self):
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best_id=0
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best_id=-1
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best=0
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for cx_id in range(len(self.exchanges)):
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cx=self.exchanges[cx_id]
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potential=cx.total_supply[self.resource]*self.price_believe[cx_id]
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potential=cx.get_total_supply(self.resource)*self.price_believe[cx_id]
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if potential>best:
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best=potential
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best_id=cx_id
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if best_id==-1:
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best_id=random.randint(0,len(self.exchanges)-1)
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return best_id
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def register_order(self,cx_id,order):
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@@ -56,7 +56,7 @@ class Price_Believe_Distribiute_Agent(Base_Distribution_Agent):
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if o.leaves_qty==0:
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#order is done
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self.open_orders[cx_id].remove(i) # remove order from open
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self.update_believe(1) # update price believe
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self.update_believe(cx_id,1) # update price believe
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self.collect_balance_from_cxs()
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self.collect_resource_from_cxs(self.resource)
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continue
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@@ -68,7 +68,7 @@ class Price_Believe_Distribiute_Agent(Base_Distribution_Agent):
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cx.cancel_order(i["id"])
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self.collect_balance_from_cxs()
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self.collect_resource_from_cxs(self.resource)
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self.update_believe(-1)
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self.update_believe(cx_id,-1)
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self.open_orders[cx_id].remove(i)
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@@ -83,8 +83,10 @@ class Price_Believe_Distribiute_Agent(Base_Distribution_Agent):
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If negative will sub lr to believe
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"""
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self.price_believe[cx_id]+=modifier*self.lr
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if self.price_believe[cx_id]<0:
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self.price_believe[cx_id]=0
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def reset(self):
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def reset(self,episode):
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# Clean shop for today
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for cx_id in range(len(self.exchanges)):
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cx=self.exchanges[cx_id]
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@@ -96,4 +98,4 @@ class Price_Believe_Distribiute_Agent(Base_Distribution_Agent):
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# book keeping
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self.update_trades()
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return super().reset()
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return super().reset(episode)
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@@ -6,20 +6,26 @@ class Price_Believe_Business(Business):
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def __init__(self, id, production, balance,exchange,simulation) -> None:
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super().__init__(id, production, balance)
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self.distribute=Price_Believe_Distribiute_Agent(simulation,self,production["name"],exchange,0.1,50)
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self.distribute=Price_Believe_Distribiute_Agent(simulation,self,production["name"],exchange,0.5,10)
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self.craft=AutoProductionAgent(simulation,self)
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self.aquire={}
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for k,v in production["craft"].items():
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a=Price_Believe_Aquire_Agent(simulation,self,k,exchange,1,50)
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a.set_target(v*2)
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a.set_price_max(10)
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self.aquire[k]=a
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for l in production["prod"]:
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for k,v in l.items():
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a=Price_Believe_Aquire_Agent(simulation,self,k,exchange,1,10)
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a.set_target(v*2)
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a.set_price_max(10)
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self.aquire[k]=a
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self.distribute.set_price_min(10)
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self.distribute.set_target(0)
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def step_business_decisions(self):
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for k,v in self.production["craft"].items():
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def tick_business_decisions(self,step):
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for comp in self.production["prod"]:
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for k,v in comp.items():
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modifier=self.craft.worker+1
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self.aquire[k].set_target(v*modifier)
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max_amount=self.production["amount"]*5
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self.craft.set_target(max_amount)
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def resource_in_possesion(self):
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return self.distribute.open_qty+self.inventory[self.production["name"]]
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@@ -13,14 +13,33 @@ class Business(ABC):
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"""
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self.id=id
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self.production=production
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self.balance_history=[balance]
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self.balance=balance
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#Setup Inventory
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self.inventory={production["name"]: 0}
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for k,v in production["craft"].items():
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self.inventory[k]=0
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for l in production["prod"]:
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for k,v in l.items():
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self.inventory[k]=0
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pass
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def step_business_decisions(self):
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def tick(self,step):
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self.tick_business_decisions(step)
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def tick_business_decisions(self,step):
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assert "no business decision method has been created"
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pass
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def tick_episode(self,episode_count):
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"""
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Call for resetting for the next episode
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"""
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self.balance_history.append(self.balance)
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self.tick_business_episode(episode_count)
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def tick_business_episode(self,episode_count):
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"""
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Call for resetting for the next episode
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"""
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assert "no business episode tick method has been created"
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@@ -1,5 +1,6 @@
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from ..exchange import Exchange
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from ..commoditys import commoditys as cm
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from lightmatchingengine.lightmatchingengine import Side
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@@ -23,11 +24,12 @@ class Cell:
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exchange: None
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def __init__(self,name,x,y,area,pop,demand,world) -> None:
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pop=pop*1000
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self.name=name
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self.loc_x=x
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self.loc_y=y
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self.area=area
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self.pop=pop*1000
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self.pop=pop
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self.demand_tags=demand
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self.demand={}
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self.world_tags=world
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@@ -55,6 +57,21 @@ class Cell:
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else:
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self.world[k]+=v*area
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def setup_demand_for_step(self,episode_length):
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pop_per_step=self.pop/episode_length
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for demand_key,value in self.demand.items():
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qty=value/episode_length
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comm=cm.commoditys[demand_key]
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max_price=comm["max_world_price"]*qty
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self.exchange.add_to_account(self.name,"balance",max_price)
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self.exchange.submit_order(self.name,demand_key,qty,comm["max_world_price"],Side.BUY)
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def setup_supply_for_episode(self):
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self.exchange.reset()
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for supply_key,value in self.world.items():
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self.exchange.add_to_account(self.name,supply_key,value)
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self.exchange.submit_order(self.name,supply_key,value,0,Side.SELL)
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def create_cells_from_world_cells(cells) -> list:
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"""
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@@ -1,12 +1,13 @@
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import os
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import yaml
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import uuid
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# create an empty dictionary to store the demand tags
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demand_tags = {} # demand tags with demands
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world_tags = {} # available resources tags with resources available
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commoditys = {} # commoditys by name
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productions = {} # list of production rules by commodity name
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productions_id_map={}
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productions_uses = {} # list of productions that are a key commodity
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data={}
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def search_yaml_files(directory = "db"):
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@@ -34,9 +35,11 @@ def search_yaml_files(directory = "db"):
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commoditys[comm['name']] = comm
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elif data['kind'] == "production":
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for comm in data['spec']:
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comm["id"]=uuid.uuid4()
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if comm['name'] not in productions:
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productions[comm['name']]=[]
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productions[comm['name']].append(comm)
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productions_id_map[comm["id"]]=comm
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for comp in comm["prod"]:
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k=list(comp.keys())[0]
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if k not in productions_uses:
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@@ -7,6 +7,10 @@ class Exchange():
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def __init__(self) -> None:
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self.reset()
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pass
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def reset(self):
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self.account={}
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self.escrow={}
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self.lme=LightMatchingEngine()
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@@ -21,8 +25,7 @@ class Exchange():
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self.demand={}
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self.total_supply={}
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self.supply={}
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pass
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def add_to_account(self,account_id,resource,amount):
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"""
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Adds resources to account escrow
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@@ -237,4 +240,13 @@ class Exchange():
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if account_id in self.account:
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if resource in self.account[account_id]:
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return self.account[account_id][resource]
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return 0
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def get_total_demand(self,resource):
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if resource in self.total_demand:
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return self.total_demand[resource]
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return 0
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def get_total_supply(self,resource):
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if resource in self.total_supply:
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return self.total_supply[resource]
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return 0
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@@ -1,4 +1,8 @@
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import random
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from .commoditys import commoditys as cm
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from .exchange import Exchange
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from .business import Price_Believe_Business
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import uuid
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class Simulation():
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"""
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Class for controlling the different calculation steps of the Simulation.
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@@ -8,8 +12,22 @@ class Simulation():
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self.reset_funcs={}
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self.tick_count=0
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self.episode_count=0
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self.cells={}
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self.businesses=[]
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self.production_util={}
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for k in cm.productions.items():
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l=k[1]
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for i in l:
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self.production_util[i["id"]]=0
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self.cx=Exchange()
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pass
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def set_cells(self,cells):
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for c in cells:
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self.cells[c.name]=c
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|
||||
def set_businesses(self,bus):
|
||||
self.businesses=bus
|
||||
def seed(self,a):
|
||||
"""
|
||||
Sets the random seed
|
||||
@@ -19,8 +37,8 @@ class Simulation():
|
||||
|
||||
self.tick_funcs[id]=tickfunc
|
||||
self.reset_funcs[id]=resetfunc
|
||||
|
||||
def tick_random_order(self):
|
||||
|
||||
def tick_agents_random_order(self):
|
||||
"""
|
||||
Ticks all agents in a Random Order
|
||||
"""
|
||||
@@ -29,6 +47,18 @@ class Simulation():
|
||||
for k in keys:
|
||||
fun=self.tick_funcs[k]
|
||||
fun(self.tick_count,self.episode_count)
|
||||
|
||||
|
||||
def tick(self,episode_length):
|
||||
"""
|
||||
Executes a tick of the simulation
|
||||
"""
|
||||
self.tick_agents_random_order()
|
||||
for cell_id,c in self.cells.items():
|
||||
c.setup_demand_for_step(episode_length)
|
||||
for b in self.businesses:
|
||||
b.tick(self.tick_count)
|
||||
|
||||
self.tick_count+=1
|
||||
|
||||
def reset(self):
|
||||
@@ -37,5 +67,83 @@ class Simulation():
|
||||
"""
|
||||
for k,v in self.reset_funcs.items():
|
||||
v(self.episode_count)
|
||||
for cell_id,cell in self.cells.items():
|
||||
cell.setup_supply_for_episode()
|
||||
self.tick_count=0
|
||||
self.episode_count+=1
|
||||
self.episode_count+=1
|
||||
|
||||
def get_underutelized_prods(self,threshold):
|
||||
"""
|
||||
Returns all productions that fall under the given threshold
|
||||
"""
|
||||
under=[]
|
||||
for k,v in self.production_util.items():
|
||||
if v<threshold:
|
||||
under.append(k)
|
||||
return under
|
||||
|
||||
def create_bussiness(self):
|
||||
"""
|
||||
Create a new business based on given econemy state.
|
||||
Return Business
|
||||
"""
|
||||
selected_prod=None
|
||||
# Create a business for every production rule out there
|
||||
under_prods=self.get_underutelized_prods(1)
|
||||
if len(under_prods)>0:
|
||||
# we need to create more businesses
|
||||
selected_prod=random.choice(under_prods)
|
||||
else:
|
||||
selected_prod=self.get_max_profit_prod()
|
||||
|
||||
|
||||
prod=cm.productions_id_map[selected_prod]
|
||||
# Now select cell to place business
|
||||
cells=self.select_business_cell(prod)
|
||||
cell_id=random.choice(cells)
|
||||
cell=self.cells[cell_id]
|
||||
cxs=[cell.exchange,self.cx]
|
||||
business=Price_Believe_Business.Price_Believe_Business(uuid.uuid4(),prod,1000,cxs,self)
|
||||
self.businesses.append(business)
|
||||
self.production_util[selected_prod]+=1
|
||||
return business
|
||||
|
||||
def get_max_profit_prod(self):
|
||||
"""
|
||||
Returns the prod with the highest profit in last episode
|
||||
"""
|
||||
profit=self.businesses[0].balance-self.businesses[0].balance_history[-1]
|
||||
prod=self.businesses[0].production
|
||||
|
||||
for b in self.businesses:
|
||||
diff=b.balance-b.balance_history[-1]
|
||||
if diff>profit:
|
||||
profit=diff
|
||||
prod=b.production
|
||||
return prod
|
||||
|
||||
|
||||
|
||||
def select_business_cell(self,prod):
|
||||
"""
|
||||
Calculate score for placement. Return cell with best score.
|
||||
"""
|
||||
cell_score={self.cells[k].name: 0 for k in self.cells}
|
||||
|
||||
|
||||
for id,cell in self.cells.items():
|
||||
cx=cell.exchange
|
||||
# Best prod resource availability
|
||||
# Using the exchange in that cell, lookup supply or demand of resources. Supply +1 / Demand -1
|
||||
for prod_item in prod["prod"]:
|
||||
key=list(prod_item.keys())[0]
|
||||
val=prod_item[key]
|
||||
a=cx.get_total_supply(key)
|
||||
cell_score[cell.name]+=(cx.get_total_supply(key)/val)
|
||||
cell_score[cell.name]-=(cx.get_total_demand(key)/val)
|
||||
# If demand for prod item in cell then score +1/ score -1 if supply is already there
|
||||
a=cx.get_total_demand(prod["name"])
|
||||
cell_score[cell.name]+=cx.get_total_demand(prod["name"])
|
||||
cell_score[cell.name]-=cx.get_total_supply(prod["name"])
|
||||
max_keys = [key for key, value in cell_score.items() if value == max(cell_score.values())]
|
||||
return max_keys
|
||||
19
main.py
19
main.py
@@ -28,14 +28,13 @@ cx.submit_order(w,"Wood",0,1000,Side.BUY)
|
||||
cx.submit_order(2,"Gem",1,10,Side.SELL)
|
||||
|
||||
sim=Simulation()
|
||||
bus=Price_Believe_Business(1,{
|
||||
'name': 'Wood',
|
||||
'amount': 1,
|
||||
'craft': {
|
||||
'Raw_Wood': 1,
|
||||
}
|
||||
},50,cxs,sim)
|
||||
|
||||
for i in range(100):
|
||||
sim.tick_random_order()
|
||||
sim.set_cells(cells)
|
||||
sim.reset()
|
||||
sim.tick(1)
|
||||
# create info
|
||||
while len(sim.get_underutelized_prods(1))>0:
|
||||
sim.create_bussiness()
|
||||
sim.reset()
|
||||
for i in range(1000):
|
||||
sim.tick(1000)
|
||||
print("help")
|
||||
Reference in New Issue
Block a user